Tuesday, February 25, 2020

The Major Developments in the Rise of Democracy in America Essay

The Major Developments in the Rise of Democracy in America - Essay Example Another characteristic feature of this period was the American revolutionary war of 1775 to 1783. The incidences that took place during this period saw a rise in the democratic space of the Americans. Opposition to the British rule was a key pillar in the fight for democracy in America. In 1765, George Grenville, the British Prime Minister spearheaded the adoption of stamp duty where all documents were required to have a stamp and the duty paid. This incited the people to begin objecting the British rule. In order to fight for their democratic rights, a group called Sons of Liberty was formed, it used various strategies to object the taxes that were being imposed on the Americans. They used to demonstrate in the streets, became violent, as well as made several threats to the government. In addition, they aired their grievances to the monarch to have the tax laws done away with. Their voices were heard when the group opted to invade the home of Thomas Hutchinson, the chief justice as well as looting and burning records in the vice-admiralty court. This development saw a step being made towards democracy, the Declaration of Rights and Grievances was enacted. Further, there was a co nsensus that the stamp tax is repealed. However, the parliament was to remain the sovereign authority as provided in the Declaratory Act of 19661. Legislations catapulted the rise in democracy, the Americans felt that the legislation was harsh on them. The passing of a bill that saw an increment in taxes of basic commodities made the colonists to boycott British goods. In 1768, British troops were sent to Boston where they were to contain the riots that had ensued. Some individuals were killed in the process, an incidence that resulted in growing resentment of the British rule by the state of Massachusetts2. The parliament acted again by withdrawing all the imposed taxes except that of tea. The race  to democracy was also facilitated by the efforts of Samuel Adams who created the Committee of Correspondence that provided a common forum for all the patriots in thirteen states to launch a rebellion against the colonial rule.

Sunday, February 9, 2020

The library research essay Example | Topics and Well Written Essays - 1000 words - 1

The library research - Essay Example Considering the ages that play video games, teenagers are worst affected in terms of time taken, and research has shown that most of the teenagers take about average of 4-5 hours a day; thus, in most cases, the parents dislike video games since they are considered the facilitating factor for laziness on children. Video games are addictive just like drugs do, it makes those addicted especially the teenagers to abscond most of the important activities in the day, without guidance, it can destructive but can be beneficial to the players if considered carefully. There is a significant contribution of spatial reasoning in education, and there is a connection between those children that are good in spatial reasoning and there performance in IQ tests. In this regard, those children who have good spatial skills do excel in geometry and demonstrates good mental manipulation and navigation skills. In terms of gender, girls are considered not to easily adapt to spatial reasoning growth compared to boys, improvement of spatial reasoning is enhanced by playing video games, in this case, the skills required to play the game that also involves manipulation and anticipation of the objects, which eventually improves the skills of spatial reasoning (Anderson, Douglas, and Katherine 45). Furthermore, there is a special skill acquired through critical thinking, with critical thinking, one is able to master concepts rather than just memorize those concepts. Critical thinking is very important in making insights in technical subjects like engineering, math, science, and even humanities, in the playing of the video games, there are novels of problems that are presented to the person playing the game and needs a split of a second to solve (Anderson, Douglas, and Katherine 49). In this case, the gamers will have to learn how to think quickly and in several ways within a short time, the same speedy solution to a problem by provision of many options is transferred to other real life situ ation and the teenagers that play such video games have high chances of sharpening the critical thinking. In addition, the fact that video games are designed to be more realistic and the concern that it might increase violent activities is not true, as most of the video games today have been used to pass specific knowledge and have dominated teaching in institution. Simulation using video games are today used in surgery schools and can pass important information to the teenager who wants to acquire specific skills like surgery. There is also a sense of rehabilitation that comes with video game playing, for instance, there is a 13-year-old boy who suffered Erb’s palsy noticed remarkable improvement on how to control his arms after video games play (Bissell 32). Additionally, there is a false stereotype that is given to those who play video games, they are described as those who are antisocial and cannot lose an eye off the screen, this position is not true because the contempo rary video games are designed in a way that it helps in solving problem and complete tasks. There is the sense of building social skills especially those who are introverted; they get a solace from the video games that provide a stress free way for social interaction